Welcome to Santa Maria dell’Isola di Tropea!
Santa Maria Dell’Isola di Tropea is a stunning reproduction of the same location found in Italy. This location is open to everyone, especially those who enjoy Italian culture, art, and romance.
You can publish and share your photos in the following Flickr Group:
More info here
During your stay be sure to respect the three simple rules:
- no: pushes
- no: BDSM
- no bothering lights effects
- yes: sex
Respecting the rules, we are sure that we will not be banned and not to create problems for other visitors.
No harassment is allowed, so you’re not allowed to bother other people in the sim.
If you need help, you can contact the Santa Maria dell’Isola Staff, who are:
Santa Maria dell’Isola di Tropea is open to all and does not offer rentals.
Enjoy your stay, and thanks for visiting!
Santa Maria dell’Isola Staff
I am, for sure, an art passionate.
In Real Life, I am a drawer (it’s a hobby), so in Second Life® I do love realize sketches having avatars pictures like starting point.
I am also a photography passionate, so I like to catch images in Second Life® to elaborate using Photoshop CC.
I know how to model using ZBrush, Cinema 4D, and Blender, even if this is not a great passion for me.
Also, I am an art blogger and vlogger passionate.
Hello, I’m Khanyen!
I am delighted to have the honor of serving as Manager for this “other-worldly” and beautiful island.
If I can assist you with anything please let me know. And, if you just want to just say “Hi” and chat a bit, please do so.
I hope you enjoy your time with us at Santa Maria dell’Isola di Tropea!
The impossible Who am I question:
Mischievous? Always. Curious? Most of the time. Challenging? If you ask. Caring? If there are no projections. Naughty? Only with my beloved ones. Social? When I’m not busy creating.
I like to photograph people of character, beautiful places of SL. Sometimes, I create thematic images in SL, or I mix worlds…
If the harvest is good, I make an exhibition. I am also doing studio work.
An interview about my work: